23-04-2021



NBA LIVE 09 is now constantly evolving and authentically reflects what you see on the court in your virtual experience. Just like the real NBA game, players get injured, free agents sign late, great players go cold and no-names breakthrough. If you’re a sports fan, this is a dream come true – NBA LIVE 09 is made fresh daily all season long. Click the 'Install Game' button to initiate the file download and get compact download launcher. Locate the executable file in your local.

NBA Live 09
Developer(s)EA Canada (PS3, Xbox 360)
HB Studios (Wii, PSP, PS2)
Publisher(s)Electronic Arts
SeriesNBA Live
Platform(s)PlayStation 2
PlayStation 3
PlayStation Portable
Wii
Xbox 360
Release
  • NA: October 7, 2008
  • AU: October 9, 2008
  • EU: October 10, 2008
Genre(s)Sports
Mode(s)Single-player, multiplayer

NBA Live 09, sometimes called NBA Live 2009, is the 2008 installment in the NBA Live series, developed and published by Electronic Arts. The original release date was October 7, 2008. The game features Tony Parker of the San Antonio Spurs on the cover in most markets.

NBA Live 09, sometimes called NBA Live 2009, is the 2008 installment in the NBA Live series, developed and published by Electronic Arts. The original release date was October 7, 2008. The game features Tony Parker of the San Antonio Spurs on the cover in most markets. The Wii version of the game, developed by HB Studios, is titled NBA Live 09 All-Play and launched under EA Sports' new All-Play brand exclusive to the platform. This was the final NBA Live game released for the Wii as well as the final game in the series to be generally available on a Nintendo platform.

Cover[edit]

While Parker appears on the cover in the US and most international markets, some international versions feature players from those areas:

  • UK and Ireland: Luol Deng
  • Italy: Andrea Bargnani (also appeared on the Italian cover of NBA Live 08)
  • Spain: Pau Gasol (has appeared on the Spanish cover of all the versions since NBA Live 06)

Features[edit]

Dynamic DNA[edit]

Dynamic DNA is a new feature in NBA Live 09 for the PlayStation 2, PlayStation 3, Xbox 360, and Wii, though it is not available for the PlayStation Portable. It breaks down how a team scores, sets up offense and how individual players go about on offense. It also updates players accessories, haircuts, facial hair changes and shoes. It is updated daily through NBA Live 365. It has been claimed that this new feature adds a more realistic feel to the gameplay featured.

NBA LIVE 365[edit]

NBA Live 365 is an addition to the NBA Live franchise. An update is downloadable every three or four months, updating player trades/injured players, and is not updating rosters for the 2009–2010 season.

Nba Live 09

Live Rewind[edit]

The gamer can replay previous games with the updated statistical data that recreates identical conditions including injuries, hot/cold streaks, tendencies, and player DNA. If the game player does not have internet the gamer can still play games from the playoffs of the 2007–08 season.

Pick-and-Roll Control[edit]

This new two-man game mechanic lets you control both the ball handler and the screener, as you set screens and run two man plays, with on court instructions popping up to guide you through each play.

5-on-5 Online Play[edit]

Up to 5 players on each team for each starting position are user controlled. Club play allows your set team to play against other teams in a league type game as you gain rankings and move up divisions for each win. It is also possible to play on team play without a club.

Quickstrike Anklebreakers[edit]

A defender can be forced to step up and guess what the player will do next. Players can trigger the turbo button and use the right analog stick for ball-handling moves to fake out their defenders and create scoring opportunities.

Lockdown Defense[edit]

This feature allows a player to stay with his opponent the whole way and cause a turnover or bad shot.

Signature Play Calling[edit]

An in-game play calling system has been introduced. Linked to LIVE 365, this feature will suggest authentic plays for NBA's stars to run on the court. The gamer can bring up plays by pressing a button and tendencies of the player successfully completing that move will be displayed. The players who will be shown on the play calling menu can be changed by changing it in the options menu e.g. if the gamer has Ben Wallace doing a post-up move, it can be changed to LeBron James doing an off-the-ball screen.

Expanded FIBA teams[edit]

There are now 24 FIBA teams compared to NBA Live 08, which only had 8. An international tournament using authentic FIBA rosters and teams is available.

Reception[edit]

Aggregate score
AggregatorScore
PS2PS3PSPWiiXbox 360
Metacritic55/100[18]75/100[19]61/100[20]51/100[21]77/100[22]
Review scores
PublicationScore
PS2PS3PSPWiiXbox 360
1Up.comN/AB[1]N/AN/AB[1]
Famitsu27/40[2]33/40[2]28/40[2]N/A33/10[2]
Game InformerN/A7.75/10[3]N/AN/A7.75/10[3]
GameSpotN/A7.5/10[4]N/AN/A7.5/10[4]
GameSpyN/A[5]N/AN/A[5]
GameTrailersN/A6.9/10[6]N/AN/AN/A
GameZoneN/A8.2/10[7]N/AN/A8/10[8]
IGN5.5/10[9]6.5/10[10]6.1/10[11]5.4/10[12]N/A
Nintendo LifeN/AN/AN/A[13]N/A
Nintendo PowerN/AN/AN/A4/10[14]N/A
OXM (US)N/AN/AN/AN/A8/10[15]
PSMN/A[16]N/AN/AN/A
411ManiaN/AN/AN/AN/A8.9/10[17]

The Xbox 360 and PlayStation 3 versions received 'generally favorable reviews', while the PSP, PlayStation 2, and Wii versions received 'mixed' reviews, according to video game review aggregatorMetacritic.[22][19][20][18][21] In Japan, Famitsu gave the game a score of three eights and one nine for the PS3 and Xbox 360 versions; all four sevens for the PSP version; and two sevens, one six, and one seven for the PS2 version.[2]

Nba Live 09 Ps2

GameSpot nominated the game for the dubious honor of Least Improved Sequel in its 2008 video game awards (the award went to Animal Crossing: City Folk).[23]

References[edit]

  1. ^ abZuniga, Todd (October 7, 2008). 'NBA Live 09 (PS3, XBOX 360)'. 1UP.com. Archived from the original on January 24, 2016. Retrieved May 6, 2015.
  2. ^ abcdeBrian (October 15, 2008). 'Famitsu review scores'. Nintendo Everything. Retrieved April 29, 2016.
  3. ^ abBertz, Matt (November 2008). 'NBA Live 2009 (PS3, X360): Live May Be Finding Its Stroke'. Game Informer (187). Archived from the original on January 24, 2016. Retrieved May 6, 2015.
  4. ^ abThomas, Aaron (October 16, 2008). 'NBA Live 09 Review (PS3, X360)'. GameSpot. Retrieved May 6, 2015.
  5. ^ abBerman, Steve (October 13, 2008). 'GameSpy: NBA Live 09 (PS3, X360)'. GameSpy. Retrieved May 6, 2015.
  6. ^'NBA Live 09 Review (PS3)'. GameTrailers. October 30, 2008. Retrieved May 6, 2015.[dead link]
  7. ^Lafferty, Michael (October 6, 2008). 'NBA Live 09 - PS3 - Review'. GameZone. Archived from the original on October 10, 2008. Retrieved May 6, 2015.
  8. ^Hopper, Steven (October 6, 2008). 'NBA Live 09 - 360 - Review'. GameZone. Archived from the original on October 10, 2008. Retrieved May 6, 2015.
  9. ^Burk, Avi (October 23, 2008). 'NBA Live 09 Review (PS2)'. IGN. Retrieved May 6, 2015.
  10. ^ abHaynes, Jeff (October 7, 2008). 'NBA Live 09 Review (PS3, X360)'. IGN. Retrieved May 6, 2015.
  11. ^Burk, Avi (October 27, 2008). 'NBA Live 09 Review (PSP)'. IGN. Retrieved May 6, 2015.
  12. ^Bozon, Mark (October 14, 2008). 'NBA Live 09 All-Play Review'. IGN. Retrieved May 6, 2015.
  13. ^Govan, Andy (November 16, 2008). 'NBA Live 09 All-Play (Wii) Review'. NintendoLife. Retrieved May 6, 2015.
  14. ^'NBA Live 09 All-Play'. Nintendo Power. 234: 104. November 2008.
  15. ^McCaffrey, Ryan (November 2008). 'NBA Live 09'. Official Xbox Magazine: 70. Archived from the original on October 10, 2008. Retrieved May 6, 2015.
  16. ^'Review: NBA Live 09 (PS3)'. PlayStation: The Official Magazine: 88. November 2008.
  17. ^Lansdell, Chris (November 3, 2008). 'NBA Live 09 (Xbox 360) Review'. 411Mania. Archived from the original on January 24, 2016. Retrieved May 6, 2015.
  18. ^ ab'NBA Live 09 for PlayStation 2 Reviews'. Metacritic. Retrieved May 6, 2015.
  19. ^ ab'NBA Live 09 for PlayStation 3 Reviews'. Metacritic. Retrieved May 6, 2015.
  20. ^ ab'NBA Live 09 for PSP Reviews'. Metacritic. Retrieved May 6, 2015.
  21. ^ ab'NBA Live 09 All-Play for Wii Reviews'. Metacritic. Retrieved May 6, 2015.
  22. ^ ab'NBA Live 09 for Xbox 360 Reviews'. Metacritic. Retrieved May 6, 2015.
  23. ^Mihoerck, Dan (December 23, 2008). 'Best of 2008 Dubious Honors'. GameSpot. Retrieved May 6, 2015.

External links[edit]

  • NBA Live 09 (PlayStation 3, Xbox 360) at MobyGames
  • NBA Live 09 (PlayStation 2) at MobyGames
  • NBA Live 09 (PlayStation Portable) at MobyGames
Retrieved from 'https://en.wikipedia.org/w/index.php?title=NBA_Live_09&oldid=1000649547'
System: X360, PS3, Wii, PS2, PSPReview Rating Legend
Dev: EA Canda1.0 - 1.9 = Avoid4.0 - 4.4 = Great
Pub: EA2.0 - 2.4 = Poor4.5 - 4.9 = Must Buy
Release: Oct. 7, 20082.5 - 2.9 = Average5.0 = The Best
Players: 1-43.0 - 3.4 = Fair
ESRB Rating: Everyone3.5 - 3.9 = Good
No Championship Ring
for EA this Year

by Pete Richards

Nba Live 09 Psp

To some gamers, the NBA Live name has become somewhat tainted over the past several years. Though it once ruled the court against 2K’s take on basketball simulation, poor gameplay mechanics and choppy animations have resulted in many ball fans siding with the competition – especially after 07’s offering. While EA has made some improvements with 09, it’s evident the developers have attempted to compensate for continually frustrating gameplay issues with several new features such as the highly publicized Dynamic DNA and Live 365.

Nba Live 09

The ability to download updated player statistics and keep the game refreshed with what’s happening in the actual NBA makes Live 09 pretty revolutionary. 2K has done something similar with their new Living Rosters feature, though it is less detailed and features weekly updates as opposed to EA’s daily information. As players are traded, rosters will change. Lineups will change depending on different coach’s decisions around the league. In-game, player skills will change depending on their current statistics. This is definitely a cool idea that will probably alter sports games as we know them. How well it actually works throughout the season is yet to be determined. The new feature may be attention-grabbing for basketball fans, though it’s certainly not a big enough reason to purchase the title on its own. In its first year, Dynamic DNA and Live 365 are sure to have glitches and only time will tell how well the system functions throughout the next several months. The same goes for 2K’s very similar and far less publicized new feature.

Dynasty Mode has been given a little upgrade that lets you choose your goals from the beginning, whether you want to take your team to the championships or simply rebuild your franchise from the ground-up. Be A Pro mode is back, which puts you in the shoes of one athlete throughout a game. The mode translates to online play, which allows up to ten different players to take control of all athletes on the court, which is also offered in NBA 2K9. The Be A Pro mode in NBA Live 09 is incredibly disappointing, however. Whereas similar modes in other EA titles such as NHL or Madden allow you to play as a specific athlete throughout an entire season to build stats and earn your ranking as one of the league’s most elite players, Be A Pro mode in NBA Live 09 only spans one game. That’s right, one measly game.

Another thing that makes EA’s basketball title unique is the inclusion of its FIBA Tournament, which has been upgraded this year to include 24 teams representing countries around the world. EA recognizes the international appeal of the sport as well as the impact athletes from around the globe have had on the NBA, which has been rapidly increasing in recent years. Again, this simply may not be enough to entice basketball fans.

Game modes aside, the biggest flaws in NBA Live 09 are found during in-game play. Though EA has made a few significant improvements from last year, creating a realistic basketball sim is flawed by too many noticeable errors on the court. First of all, NBA Live 09 isn’t much of a defensive game. It tends to be more about weaseling your way to the basket by posting up or combining a couple of trick moves to deke through defenders. EA has implemented new functions to try to make their NBA experience more realistic, one of which is dubbed Quickstrike Ankle Breakers. Spin moves and crossovers are completely controlled by holding turbo and flicking the right analog stick. If you’re using someone with decent handles, you can simply keep flicking randomly until you eventually make your way to the basket depending on how many players are trying to stop you.

Nba Live 09

Pick and Roll Control is another new mechanic designed for fundamental two-man play. Controlling the ball handler, you’ll call plays and set screens with another teammate, at which point you’ll be controlling both players at once. You’ll decide whether you want the screener to fake a screen and head to the basket, screen and head to the perimeter for a jump shot, or simply pick and roll to the hoop. The new mechanic works very well, adding more variety of scoring opportunities, and it is a technique that will separate more seasoned gamers from the newbies.

Nba Live 09 Ps2

However, you’ll find that even using the new mechanics often become irrelevant throughout a match. The game relies far too much on its rubber band effects both when playing against the CPU and during multiplayer. Matches are kept close by hindering one team’s abilities, while inexplicably speeding up players on the other team to allow them to get back on defense. In one game, I was up by over 30 points when I suddenly fell into a huge cold-streak where nothing would go my way, turning the ball over possession after possession, as the match got as close as coming within two points. Sure, momentum is a major element of basketball that can switch at any given time, which is why you call timeouts and make coaching decisions. It just happens far too often when playing NBA Live 09. Good players turn into bad players and bad players turn into good ones for absolutely no reason other than the poor rubber banding that occurs.